Welcome to Goldanniyatech
What is
Goldanniyatech?
My Action-Adventure Game
Goldanniyatech, codenamed Golden, is my upcoming urban fantasy action-adventure game, with a release planned for 2026.
Explore a teeny-tiny city and its amusement park, fight goofy creatures, unlock unique characters, enjoy side activities, and invest in properties across the city.
I am creating this game entirely alone and from scratch with tools like Unreal Engine 5, Blender, Substance Painter, and FL Studio, without using AI for content generation (but I do use AI for learning and brainstorming, of course!).
My Company
Goldanniyatech is also a company founded in by me, Yoann AMAR ASSOULINE, with the purpose of developing and self‑publishing my games and sharing my expertise as a Computer Science Instructor in private higher‑education institutions.
Who is
Yoann AMAR ASSOULINE?
3D Game Developer
With over 20 years of practice in Computer Science, including 15 years of professional experience in software development and semiotics, I specialize in solo 3D game development, having started programming and computer graphics as a self-taught developer at 14, back in 2004.
I'm developing my first game Goldanniyatech as a solo developer, from scratch and without AI, using Unreal Engine, Blender, Substance Painter, and FL Studio.
Computer Science Instructor
Independent higher education instructor since 2022, teaching a wide range of students (Associate’s, Bachelor’s, Master’s) in 3D game development, programming, real-time 3D graphics, and web development.
PhD in Semiotics
I specialize in semiotics applied to 3D game development, a field I have studied since 2013, from my Bachelor's (Licence) and Master's degrees at Paris Cité University to my PhD research at Sorbonne University, begun in 2018 and completed in 2024.
My doctoral research focused on the evolution of 3D game development since the 1990s through both technical and semiotic perspectives